Analysis of BigTime's Success Secrets: The Multi-layer Trap Mechanism Extends Game Lifespan

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BigTime Research Report: Extending Game Life through the "trap" Mechanism

BigTime, as a blockchain game, stands out in the current blockchain gaming market through its unique economic model and game mechanics. This report will delve into the key factors behind BigTime's success and explore the future development direction of blockchain games.

Research Report|BigTime has survived until now, relying on "trap"

1. BigTime's Success Strategy

The success of BigTime is mainly attributed to the following three points:

  1. Horizontal + Vertical Trap
  2. Player Type Balance
  3. Strong Centralized Control

1. Horizontal + Vertical Trap

BigTime has built a multi-layer reservoir system through both horizontal and vertical dimensions:

  • Horizontal water reservoir: Enrich the gameplay through switching between different game scenarios/dungeons/characters.
  • Vertical Reservoir: Build a complex economic system through weapon upgrades, armory, furnace, time guards, and other systems.

This multi-layer "trap" structure extends the players' mining-withdrawal-selling cycle, effectively prolonging the game's lifespan.

Research Report|BigTime has survived until now, relying on "trap"

2. Player Type Balance

BigTime categorizes players into four types: regular players, gold farmers, landlords, and spenders. By balancing different player types, it forms an interdependent ecosystem:

  • Gold farming players focus on output
  • The whale spends resources to gain game experience
  • Ordinary players serve as lubricants to maintain game liquidity
  • Landlords meet the needs of different players through leasing.

BigTime aims to maintain a ratio of 10% blockchain game players to 90% traditional players to ensure economic stability in the game.

Research Report|BigTime has survived until now, relying on "trap"

3. Strong Centralized Control

BigTime regulates the game economy through strong centralized control, such as:

  • Increase the energy cost of the time hourglass, balancing the role of the time guardian.
  • Control NFT prices through airdrops and increase explosion rates.

Although it may cause controversy in the short term, it is beneficial for the healthy development of the game in the long run.

Research Report|BigTime has survived to this day, relying on "trap"

2. BigTime Economic Model Analysis

The economic model of BigTime mainly includes the following parts:

Skin System

  • Can be produced through armory/time guardians, limited and never to be increased.
  • Can trade freely on-chain
  • Different skins can enter exclusive dungeons, but it does not affect balance.

Research Report|BigTime has survived to this day, relying on "trap"

NFT system

Divided into two categories:

  1. Skin NFT: purely decorative function
  2. Functional NFT: used to maintain game operation and produce tokens

Functional NFTs can be divided into three types:

  • Forge: Crafting and Upgrading Weapon Skins
  • Armory: Create and upgrade armor skins
  • Time Guardian: Create and replenish the hourglass

Research Report|BigTime has survived until now, relying on "trap"

Time Sandglass System

  • Generate through Time Guard or purchase from the secondary market
  • Can produce $BIGTIME tokens after equipping
  • Divided into two types: ordinary hourglass and broken hourglass.

Research Report|BigTime has survived thanks to "trap doll"

game resources

  • Time Crystal: Used for Hourglass Charging
  • $BIGTIME Token: The main cryptocurrency for the game
  • Skin fragments: used to craft more advanced resources
  • Lucky Boost Chip: Increases output efficiency
  • Skin Waste: Used to purchase Lucky Boost Chips

Research Report|BigTime has survived until now, relying on "trap"

3. Thoughts and Prospects on the Development of Blockchain Games

The main issues of current chain games

  1. Overemphasis on Play to Earn, neglecting the enjoyment of the game itself.
  2. The lack of application scenarios for tokens
  3. Insufficient R&D investment, excessive marketing proportion
  4. Both the project party and users want to make money, lacking a sustainable model.

Research Report | BigTime has survived until now, relying on "trap dolls"

future development direction

  1. Return to the essence of the game, enhance playability and fun.
  2. Strengthen social attributes and enhance user stickiness
  3. Balance financial attributes with gaming experience
  4. Continuous iteration and optimization to improve the game ecosystem

Research Report|BigTime has survived thanks to "trap"

4. BigTime Basic Information

  • Game Type: MMORPG
  • Launch time: April 2022 test version
  • Development Team: From a well-known gaming company
  • Financing situation: a total of nearly 90 million US dollars
  • Token: $BIGTIME, Market Cap $161 million
  • Game threshold: low configuration requirements, invitation code needed

BigTime, as a blockchain game, has explored many innovative mechanisms and provided valuable experience for the development of the industry. In the future, blockchain games still need to continuously innovate in aspects such as gameplay and economic models in order to truly achieve sustainable development.

Research Report|BigTime has survived to this day thanks to "trap"

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StableGeniusDegenvip
· 16h ago
Blockchain games are also creating their own gardens.
View OriginalReply0
TokenVelocityvip
· 16h ago
I only understood the trap doll principle after playing for so long.
View OriginalReply0
GasWranglervip
· 16h ago
technically speaking, bigtime's model = sub-optimal tx flow management
Reply0
BitcoinDaddyvip
· 16h ago
Is it really fun to follow the speculation?
View OriginalReply0
SandwichHuntervip
· 16h ago
What a trap, ridiculous.
View OriginalReply0
AirdropHarvestervip
· 16h ago
Always being played for suckers isn't scary; my strengths are entering a position for Airdrops and clipping coupons. I regularly hang out in various circles, professionally trading air!

Please randomly output 5 different styles and perspectives of comments, the tone should be close to my character's identity:

If I'm going to be played for suckers, how much more can I lose?

Is this another trap?

There's a serious shortage of fiat redemption.

I've played this; it's just an infinite sucker trap.

Brothers, those who can run fast, enter a position.
View OriginalReply0
GovernancePretendervip
· 16h ago
The reservoir can't save it either.
View OriginalReply0
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